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PD: eye distortion as the speed increases is not a problem for me. I have achieved that effect with the ENBseries and I would like to combine it with a less aggressive FOVspeed. And if you want to join my project I would be delighted: I just, since 2010 it's tedious
Hello Shagg_E, how are you ?, I am doing a total conversion of the Vice City, called Time To Drive and I would be very interested in your promised final version of this mod, in which they can regulate the force of the effect (lowering it to 33% would be ideal). Seriously, the Bugatti Veyron seems like to be escaping on the horizon. (I tried to modify the code myself, but in doing so the on-screen deceleration does not appear until the car has almost stopped, instead of as soon as you step on the brake)